Maya artists can also use Alembic to send complex simulation data to game engines. Virtual Reality – Interop with Unreal and Unity using the Game Exporter. It also comes with new physically accurate shaders. Rendering – Arnold 5 is included in Maya 2018, introducing better samplers, increased speed, and simplified workflows. Further improvements also make it easier to create procedural animations and effects. MASH – rigid-body dynamics can be combined with procedural instancing, resulting in the ability to create complex arrangements of animated instances that can act dynamically. Interactive grooming – building on the 2017 toolset, artists can sculpt and groom hair directly in the viewport and get immediate iterative feedback rather than waiting for a render. Timecode improvements – six new non-integer framerates are now supported in Maya, along with increased accuracy of 64-bit time precision.
The new set includes topological symmetry support, single top-level symmetry control, and vector displacement map stamps.
New sculpting toolset – sculpt directly onto rigged characters, and shape models more intuitively. Download Autodesk Maya 2018 full, link Download Autodesk Maya 2018 full version, Autodesk Maya 2018 download full free, Autodesk Maya 2018 Full Activator.